Indie Game Nation

English

Art

Indie game developers and artist discuss the games they create, working as an independent artist or as part of a small team in the world of mass marketed triple-a game companies, opinions on the game industry, working independently compared to working for the larger game companies; the troubles they’ve had trying to get their work shown.

Logo by Cassini Nazir.

Episodes

The Trek to One’s Dream Job

Recorded on 2015-07-26

Kyle Kondas sits down with Nathan Ortega to talk wanting to work in the industry. After so many years working in the world of game retail, recording podcasts and writing reviews for indie games, Nathan finally landed his dream job.

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Games and Metal: An Interview with Andrew Hulshult (Part 2)

Recorded on 2015-05-18

UTD sound design student Josephine Porter interviews, metal head and rock n’ roller, Andrew Hulshult on his success within the gaming industry. What is his production process like? How did he get involved in gaming? What are his favorite games? Tune in to find out!

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Games and Metal: An Interview with Andrew Hulshult (Part 1)

Recorded on 2015-05-11

UTD sound design student Josephine Porter interviews, metal head and rock n’ roller, Andrew Hulshult on his success within the gaming industry. What is his production process like? How did he get involved in gaming? What are his favorite games? Tune in to find out! Part 1 of 2

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A Peek Into AAA and After: Development, Cinematics and Art

Recorded on 2015-04-05

Kyle Kondas sits down with Neel Kar to talk about his time working at Infinity Ward where he went from Technical Animator to Lead Technical Artist for the Call of Duty: Modern Warfare franchise and also Co-Directed the Cinematics for Call of Duty: Ghosts. They also talk a little bit about some of the new […]

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Future of Mobile Gaming at the IMGA

Recorded on 2015-03-03

An interview with Maarten Noyons, founder of the International Mobile Gaming Awards, where we discuss future trends and innovations in mobile games. Visit https://www.imgawards.com/  Bumper by 

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Lets Play: Curating Video Game Criticism on Critical Distance

Recorded on 2015-03-02

Although “Let’s Plays” have been around and popular for at least half a decade, little critical study exists on them not only in terms of their existence as a medium, but also in terms of the publishing potential the medium offers. Jon Ippolito and Lindsey Joyce discuss these new forms of criticism of video games […]

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Kick, Punch: Talking The Fight Game Scene

Recorded on 2015-02-24

We sit down with Adam Bayacal to talk about the fighting game community. We discuss the differences between the scene here in Texas compared to the West Coast and we also talk about DOWN RIGHT FIERCE: A Look Inside Competitive Gaming, the documentary that Adam shot about one of the tournaments held in Dallas and […]

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Perspectives on Games for Change

Recorded on 2014-12-01

UT Dallas MFA student Peter Wonica and MA student Richard Wirth meet to discuss the topic and movement known as “Games for Change”, in light of their recent participation in the Meaningful Play conference. http://backward-compatible.com/

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Platform for the Indie Platformer

Recorded on 2014-11-19

Kyle Kondas sits down with former Gearbox Software developer J. Kyle Pittman to discuss the latter’s venture into the world of indie game development. The two specifically address the release of Pittman’s new game, “Super Win the Game”, the sequel to one of 2012’s most well-received indie game releases, “You Have to Win the Game”. Learn More…

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